Ranked run
Lucky Girl
Run tkadf0uvyu0qt5n · Sep 14, 2026, 4:27 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 9
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +8 Burn permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +48% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Emburn · Petrirex · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 12
- DamageNekoffin: 500 · Saberhorn: 100 · Petrirex: 50 · Saberhorn: 100 · Shikitsune: 100
Round inventory
Trinkets
22 trinkets · 18 types

Gold Trophy
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Market License
Increase shop rank by 1.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Nugget
Increase Income by $3.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Training Weights
+100 HP

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Rocket Boots
Monsters in your shop gain Flying typing.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.
