Ranked run
Swim Coach
Run nmshxx3qphmp3ha · Sep 13, 2026, 7:19 AM
Patch unknownUpdated Sep 14, 2026, 3:51 AM13 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Sep 14, 2026, 3:51 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage10
Heal10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Kindlepot
CurioFire
Tier 1 · Cost 10
Cooldown5s
Multicast—
Burn4
Ability / passive
Evolve after collecting 5 more Trinkets.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage12
Heal12
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Lamplet
BugFire
Tier 1 · Cost 5
Cooldown2.5s
Multicast—
Burn1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Kindlepot · Lamplet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnKindlepot: 4 · Lamplet: 1
- DamageFrillet: 10 · Frillet: 12
- HealFrillet: 10 · Frillet: 12
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
