Ranked run

Lucky Girl

Run etikeuttiosyn5b · Sep 13, 2026, 7:18 AM

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Patch unknownUpdated Sep 14, 2026, 3:51 AM1 observed rounds
Outcomeunknown
Record01
MMR1845?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 3:51 AM5 board slots14 trinkets
5 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage100
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sukoi · Kappow · Dewlotl · Steamscuttle · Swoonet

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Kappow, Dewlotl, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageKappow: 100 · Dewlotl: 30 · Swoonet: 36
  • HealSukoi: 80 · Dewlotl: 30 · Steamscuttle: 60 · Swoonet: 36

Round inventory

Trinkets

14 trinkets · 12 types

Bargain Bin

The first Common monster you buy each day is free.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bar

Increase Income by $10.

Training Weights

+100 HP

Sapphire Ring

Monsters in your shop have +10% Heal.

Gold Nugget

Increase Income by $3.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Amulet

You receive 25% more Heal.