Ranked run

Black Belt

Run w68876gxk8vtg8s · Sep 13, 2026, 2:20 PM

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Patch unknownUpdated Sep 14, 2026, 6:22 AM11 observed rounds
Outcomeunknown
Record65
MMR1685?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 6:22 AM3 board slots2 trinkets
3 of 6board slots filled
Slot 1Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage126
On Victory

+360 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetdown: 126
  • HealSukoi: 80 · Sukoi: 80

Round inventory

Trinkets

2 trinkets · 2 types

Training Weights

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.