Ranked run
Black Belt
Run 6yk0m1wgh0e2fcg · Sep 16, 2026, 2:59 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: loss

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +30 Damage permanently for each life lost this run.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Kickrane · Swoonet
- Rock × 2Scorubble · Shellter
- Water × 2Swoonet · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKickrane: 30 · Swoonet: 30 · Dewlotl: 30
- HealSwoonet: 30 · Dewlotl: 30
- PoisonScorubble: 2
- ShieldScorubble: 30 · Shellter: 120
Round inventory
Trinkets
5 trinkets · 4 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
