Ranked run

Monster Ranger

Run jzxy26l0yej1h5s · Jul 28, 2026, 5:19 AM

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Patch unknownUpdated Jul 28, 2026, 2:30 PM1 observed rounds
Outcomeunknown
Record01
MMR1531?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 2:30 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast3
Poison6
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast5
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Flying × 4Aristobat · Blazewing · Humbolt · Zephyrex
  • Electric × 2Frizzly · Humbolt

Ability text matches

  • Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Aristobat, Blazewing, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Frizzly + Zephyrex121 rounds together · 38% round win association121 observed win/loss round results
  • Humbolt + Zephyrex93 rounds together · 42% round win association93 observed win/loss round results
  • Aristobat + Zephyrex83 rounds together · 34% round win association83 observed win/loss round results
  • Aristobat + Dryadell77 rounds together · 45% round win association77 observed win/loss round results
  • Blazewing + Zephyrex76 rounds together · 32% round win association76 observed win/loss round results
  • Dryadell + Zephyrex68 rounds together · 50% round win association68 observed win/loss round results
  • Dryadell + Frizzly54 rounds together · 30% round win association54 observed win/loss round results
  • Dryadell + Humbolt43 rounds together · 53% round win association43 observed win/loss round results
  • Blazewing + Dryadell36 rounds together · 56% round win association36 observed win/loss round results
  • Aristobat + Humbolt34 rounds together · 41% round win association34 observed win/loss round results
  • Aristobat + Blazewing27 rounds together · 56% round win association27 observed win/loss round results
  • Aristobat + Frizzly27 rounds together · 48% round win association27 observed win/loss round results
  • Blazewing + Frizzly24 rounds together · 42% round win association24 observed win/loss round results
  • Blazewing + Humbolt16 rounds together · 38% round win association16 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5
  • DamageDryadell: 70 · Frizzly: 1 · Humbolt: 40 · Zephyrex: 100
  • PoisonAristobat: 6
  • ShockFrizzly: 24 · Humbolt: 1

Round inventory

Trinkets

14 trinkets · 8 types

Wood Sword × 2

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Mighty Bell

Monsters in your shop have +200 Damage.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.