Ranked run

Masked Man

Run vnoi2b08ia1937p · Jul 28, 2026, 4:00 AM

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Patch unknownUpdated Jul 28, 2026, 12:50 PM14 observed rounds
Outcomeunknown
Record104
MMR1944?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:50 PM4 board slots10 trinkets
4 of 6board slots filled
Slot 1Level 1

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Goldora

Curio

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage333
Ability / passive

On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +60 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFaebloom: 777 · Goldora: 333 · Aerophim: 666 · Omnichrome: 1

Round inventory

Trinkets

10 trinkets · 6 types

Mysterious Mask × 3

Choose a trainer and gain their ability.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Gold Bar

Increase Income by $10.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).