Ranked run
Masked Man
Run 92ybjp4uqhj8m71 · Jul 28, 2026, 2:54 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 11
Round result: win

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Sunsage · Coalem
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15 · Coalem: 60
- DamageSunsage: 15 · Dryadell: 70 · Draconarch: 100
- HealWishwash: 150
- ShieldCoalem: 1,350
Round inventory
Trinkets
50 trinkets · 14 types

Gold Trophy × 2
On Victory Gain $8.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Market License × 8
Increase shop rank by 1.

Poison Orb × 7
Your Toxic monsters have +3 Poison.

Membership Card
You can use 1 additional Item each day.

Bug Net
Bug monsters in the shop cost 3 less.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable × 2
All of your team's monsters are now considered adjacent to each other.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Winged Crown
Your top middle monster has +1 Multicast.

Power Band × 7
Give the first monster you buy each day +20 Damage.

Power Crown × 9
Your top middle monster has +20 Damage.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).
