Ranked run
Monster Ranger
Run qbmksxkmewe6kp7 · Sep 11, 2026, 6:59 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: loss

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Frizzly · Galvanine
- Dragon × 2Stellagon · Draconarch
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Frizzly, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageHumbolt: 40 · Ironcore: 30 · Frizzly: 1 · Stellagon: 150 · Galvanine: 20 · Draconarch: 100
- ShockHumbolt: 1 · Frizzly: 24 · Galvanine: 12
Round inventory
Trinkets
12 trinkets · 9 types

Market License × 2
Increase shop rank by 1.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Dryad's Charm
+30% HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
