Ranked run
Monster Ranger
Run kqjeisd0owt54zr · Sep 8, 2026, 4:35 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Pylong · Electranade
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Pylong, Electranade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Ironcore: 30 · Frizzly: 1 · Pylong: 1
- ShieldCherubble: 100
- ShockFrizzly: 16 · Pylong: 15 · Electranade: 84
Round inventory
Trinkets
14 trinkets · 10 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Gold Trophy
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Power Crown × 2
Your top middle monster has +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Band
Give the first monster you buy each day +20 Damage.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
