Ranked run

Treasure Hunter

Run h00z33ivmbj5tbs · Jul 1, 2026, 3:30 AM

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Patch unknownUpdated Jul 25, 2026, 12:37 PM5 observed rounds
Outcomeunknown
Record32
MMR1951?
Tierdiamond

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:37 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Shelldra
  • Electric × 2Pylong · Bumblebolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Onsetra637 rounds together · 54% round win association637 observed win/loss round results
  • Onsetra + Pylong600 rounds together · 49% round win association600 observed win/loss round results
  • Bumblebolt + Pylong574 rounds together · 55% round win association574 observed win/loss round results
  • Clawnetic + Ironcore388 rounds together · 49% round win association388 observed win/loss round results
  • Ironcore + Onsetra287 rounds together · 50% round win association287 observed win/loss round results
  • Clawnetic + Pylong233 rounds together · 42% round win association233 observed win/loss round results
  • Bumblebolt + Clawnetic230 rounds together · 43% round win association230 observed win/loss round results
  • Ironcore + Shelldra176 rounds together · 47% round win association176 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results
  • Pylong + Shelldra124 rounds together · 45% round win association124 observed win/loss round results
  • Bumblebolt + Shelldra70 rounds together · 47% round win association70 observed win/loss round results
  • Onsetra + Shelldra46 rounds together · 35% round win association46 observed win/loss round results
  • Clawnetic + Shelldra41 rounds together · 39% round win association41 observed win/loss round results

Team toolkit

  • DamageOnsetra: 3,000 · Pylong: 1 · Bumblebolt: 9 · Clawnetic: 60 · Ironcore: 30 · Shelldra: 15
  • HealShelldra: 15
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

14 trinkets · 12 types

Membership Card × 2

When you buy an item, +1 free rerolls.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mighty Bell

Monsters in your shop have +200 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Excalibur

Your monsters have +350 Damage.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Holy Grail

On Victory Gain $100.