Ranked run
Monster Ranger
Run u0lv1t2qlf5boo2 · Sep 4, 2026, 8:58 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +300% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 3.0 second(s).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Galvanine · Humbolt
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Pylong: 1 · Galvanine: 20 · Humbolt: 45 · Clawnetic: 60
- ShockPylong: 15 · Galvanine: 12 · Humbolt: 1
Round inventory
Trinkets
12 trinkets · 7 types

Hero's Sword
Your monsters have +12 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 5
Your monsters have +15% Cooldown Speed.
