Ranked run
Swim Coach
Run ysni28zsleeogty · Aug 21, 2026, 8:21 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Draconarch
- Water × 2Plunderbird · Wishwash
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 60
- DamagePlunderbird: 1 · Celestia: 390 · Draconarch: 100 · Faebloom: 777
- HealPlunderbird: 55 · Wishwash: 300
- ShieldCoalem: 1,350
Round inventory
Trinkets
59 trinkets · 24 types

Wood Sword × 2
Your monsters have +5 Damage.

Membership Card
You can use 1 additional Item each day.

Poison Orb × 6
Your Toxic monsters have +3 Poison.

Market License × 7
Increase shop rank by 1.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown × 8
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Bug Net
Bug monsters in the shop cost 3 less.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Winged Crown
Your top middle monster has +1 Multicast.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume × 6
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 3
Monsters in your shop have +25 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.

Topaz Amulet
You receive 25% more Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
