Ranked run
Scavenger
Run jqw5rzgwx4x0di8 · Sep 15, 2026, 10:25 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 12
Round result: win

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Cawnushi · Nekoffin · Shikitsune · Petrirex · Ratacomb
- Curio × 2Nekoffin · Mallogre
- Rock × 2Mallogre · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCawnushi: 100 · Nekoffin: 500 · Shikitsune: 100 · Mallogre: 100 · Petrirex: 50 · Ratacomb: 60
- ShieldMallogre: 100
Round inventory
Trinkets
30 trinkets · 16 types

Junk × 4
Does nothing.

Wood Sword × 5
Your monsters have +5 Damage.

Gold Nugget × 4
Increase Income by $3.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Poison Orb × 3
Your Toxic monsters have +3 Poison.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak
Your Flying monsters have +1 Multicast.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
