Ranked run

Burglar

Run jui4hk2upd171nn · Sep 16, 2026, 6:01 AM

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Patch unknownUpdated Sep 16, 2026, 6:41 AM1 observed rounds
Outcomeunknown
Record01
MMR1090?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:41 AM6 board slots59 trinkets
6 of 6board slots filled
Slot 1Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

The ally behind applies its Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage40
On Knocked Out

+2 Multicast permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown2s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Cawnushi

FlyingGhost

Tier 4 · Cost 50

Cooldown5.5s
Multicast2
Damage150
Ability / passive

On Knockout of any monster, this gains +210 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage750
On Knocked Out

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 4Ratacomb · Vengrieve · Cawnushi · Nekoffin
  • Curio × 2Shrinell · Nekoffin

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 300 · Shrinell: 480 · Ratacomb: 40 · Cawnushi: 150 · Nekoffin: 750

Round inventory

Trinkets

59 trinkets · 29 types

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Membership Card

You can use 1 additional Item each day.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Nugget × 7

Increase Income by $3.

Quick Flag × 6

Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Wood Sword × 3

Your monsters have +5 Damage.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Mysterious Gem

Your monsters have +20% Damage.

Gold Trophy × 3

On Victory Gain $8.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 3

Monsters in your shop have +300 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Barbell

+5000 HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Winged Crown

Your top middle monster has +1 Multicast.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Rocket Boots

Monsters in your shop gain Flying typing.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Gold Incense

The next 5 shops will contain only Legendary monsters.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.