Ranked run
Monster Ranger
Run 9sjg8mlw2r11m75 · Sep 6, 2026, 10:12 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 19
Round result: loss

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +3 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Plunderbird · Zephyrex
- Water × 2Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +3 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15
- DamageSunsage: 15 · Boomagon: 40 · Plunderbird: 1 · Zephyrex: 100
- HealAster: 40 · Plunderbird: 55
- ShieldCherubble: 100
Round inventory
Trinkets
36 trinkets · 21 types

Membership Card × 4
You can use 1 additional Item each day.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Gold Bar
Increase Income by $10.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Barbell × 4
+5000 HP

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Zenith Stone × 5
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Upgrade Disc
When you buy a monster, level it up and destroy this.
