Ranked run
Swim Coach
Run rrarnp9dfjm08qr · Jul 29, 2026, 1:22 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Sirenade · Plunderbird · Shelldra · Aster
- Dragon × 2Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Sirenade, Plunderbird, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Plunderbird: 1 · Boomagon: 40 · Shelldra: 15
- HealDirgefin: 100 · Sirenade: 300 · Plunderbird: 35 · Shelldra: 15 · Aster: 40
Round inventory
Trinkets
12 trinkets · 7 types

Power Crown
Your top middle monster has +20 Damage.

Market License × 2
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 2
You receive 25% more Heal.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Repeater Charm × 3
Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
