Ranked run

Swim Coach

Run rrarnp9dfjm08qr · Jul 29, 2026, 1:22 AM

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Patch unknownUpdated Jul 29, 2026, 2:20 AM4 observed rounds
Outcomeunknown
Record40
MMR1375?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 2:20 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast4
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Torrantler · Sirenade · Plunderbird · Dirgefin · Shelldra · Aster

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Plunderbird, Dirgefin, Shelldra, Aster.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Sirenade, Plunderbird, Dirgefin, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,111 rounds together · 50% round win association1,111 observed win/loss round results
  • Aster + Shelldra660 rounds together · 49% round win association660 observed win/loss round results
  • Dirgefin + Plunderbird621 rounds together · 56% round win association621 observed win/loss round results
  • Plunderbird + Shelldra615 rounds together · 50% round win association615 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Plunderbird + Sirenade466 rounds together · 55% round win association466 observed win/loss round results
  • Plunderbird + Torrantler449 rounds together · 58% round win association449 observed win/loss round results
  • Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
  • Aster + Torrantler431 rounds together · 58% round win association431 observed win/loss round results
  • Aster + Dirgefin411 rounds together · 55% round win association411 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Dirgefin + Shelldra308 rounds together · 50% round win association308 observed win/loss round results
  • Dirgefin + Sirenade272 rounds together · 56% round win association272 observed win/loss round results
  • Dirgefin + Torrantler227 rounds together · 53% round win association227 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Dirgefin: 50 · Shelldra: 15
  • HealTorrantler: 200 · Sirenade: 300 · Plunderbird: 35 · Dirgefin: 100 · Shelldra: 15 · Aster: 40

Round inventory

Trinkets

13 trinkets · 8 types

Power Crown

Your top middle monster has +20 Damage.

Market License × 2

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 2

You receive 25% more Heal.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.