Ranked run

Monster Ranger

Run dx4e7uv6gy3er3i · Aug 28, 2026, 8:58 PM

Back to profile
Patch unknownUpdated Aug 28, 2026, 10:23 PM13 observed rounds
Outcomeunknown
Record85
MMR2432?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 28, 2026, 10:23 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage100
On Cast

Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sukoi · Snapscald · Dewlotl · Steamscuttle · Lumijel
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Snapscald, Dewlotl, Lumijel.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20 · Steamscuttle: 10
  • DamageShikitsune: 100 · Dewlotl: 30 · Lumijel: 60
  • HealSukoi: 80 · Snapscald: 100 · Dewlotl: 30 · Steamscuttle: 60 · Lumijel: 90

Round inventory

Trinkets

13 trinkets · 10 types

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License

Increase shop rank by 1.

Gold Trophy

On Victory Gain $8.

Sapphire Amulet

You receive 25% more Heal.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Haste Orb

Your monsters have +15% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.