Ranked run
Lucky Girl
Run sw8f8v7lqt089j9 · Sep 12, 2026, 2:37 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: loss

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop, on your team, and on your bench +10 Damage for the rest of the run.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Leafleap · Aviarab
- Flying × 2Swoonet · Aviarab
- Grass × 2Bonshell · Leafleap
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLeafleap: 80 · Swoonet: 30 · Rubbin: 80 · Aviarab: 15
- HealSwoonet: 30
- ShieldBonshell: 200
Round inventory
Trinkets
6 trinkets · 6 types

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget
Increase Income by $3.

Bug Net
Bug monsters in the shop cost 3 less.
