Ranked run

Gamer

Run pyznbnuyi49x6fp · Sep 9, 2026, 8:36 AM

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Patch unknownUpdated Sep 10, 2026, 4:51 AM9 observed rounds
Outcomeunknown
Record45
MMR1706?
Tiermaster

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 4:51 AM5 board slots17 trinkets
5 of 6board slots filled
Slot 1Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge the ally behind by 1 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Vipair

CurioToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast2
Poison15
Ability / passive

Gains +12 Poison permanently whenever you gain a Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Vipair · Rubbin

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDracana: 5 · Rubbin: 120
  • PoisonVipair: 15
  • ShieldBonshell: 100 · Bonshell: 100

Round inventory

Trinkets

17 trinkets · 13 types

Junk × 2

Does nothing.

Gold Nugget × 3

Increase Income by $3.

Poison Orb

Your Toxic monsters have +3 Poison.

Training Weights

+100 HP

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring

Monsters in your shop have +10% Heal.

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Topaz Ring

Monsters in your shop have +10% Shield.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.