Ranked run

Scavenger

Run w84h6kevytvkq44 · Sep 15, 2026, 11:11 PM

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Patch unknownUpdated Sep 16, 2026, 7:32 AM5 observed rounds
Outcomeunknown
Record23
MMR1119?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 24

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:32 AM6 board slots288 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage240
On Battle Start

Gain 6 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn288
Heal144
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn30
On Cast

+72 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown4s
Multicast
Burn24
Ongoing

Has an additional +6 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Ouroblaze

DragonFire

Tier 5 · Cost 55

Cooldown8s
Multicast
Damage400
Ongoing

Has additional Burn equal to 2520% of the Burn stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn60
Heal360
On Cast

Charge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Snapscald · Pyrokami · Furnadon · Ouroblaze · Steamscuttle
  • Curio × 2Rubbin · Furnadon
  • Water × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Pyrokami, Furnadon, Ouroblaze.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 288 · Pyrokami: 30 · Furnadon: 24 · Steamscuttle: 60
  • DamageRubbin: 240 · Ouroblaze: 400
  • HealSnapscald: 144 · Steamscuttle: 360

Round inventory

Trinkets

288 trinkets · 46 types

Junk × 4

Does nothing.

Power Pouch × 22

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 18

On Victory Gain $8.

Membership Card × 2

You can use 1 additional Item each day.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Market License × 2

Increase shop rank by 1.

Topaz Ring × 10

Monsters in your shop have +10% Shield.

Gold Nugget × 17

Increase Income by $3.

Quick Flag × 14

Your monsters in the leftmost column have +5% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Haste Crown × 4

Your top middle monster has +30% Cooldown Speed.

Quick Bell × 11

Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 20

Your monsters have +5 Damage.

Boxing Glove × 12

On Victory Your team gains +5 Damage permanently.

Tempo Charm × 11

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Training Weights × 17

+100 HP

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Holy Grail

On Victory Gain $100.

Gold Bracelet × 16

At the start of each day, give a random monster +8 Sell Value.

Poison Orb

Your Toxic monsters have +3 Poison.

Terrarium

Your Bug monsters have +20% Damage.

Power Bell

Monsters in your shop have +25 Damage.

Haste Orb × 17

Your monsters have +15% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 7

Your monsters have +3% Damage for each Trinket you have.

Razor Beak × 12

Your Flying monsters have +1 Multicast.

Sapphire Ring × 11

Monsters in your shop have +10% Heal.

Master Crown × 5

Your top middle monster has +80% stats (except Cooldown and Multicast).

Momentum Flag × 9

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rainbow Pearl

All monsters in your shop are SHINY.

Mysterious Mask × 7

Choose a trainer and gain their ability.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell × 7

+5000 HP

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).