Ranked run
Scavenger
Run w84h6kevytvkq44 · Sep 15, 2026, 11:11 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 24
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+72 Burn for this battle.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 2520% of the Burn stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 5Snapscald · Pyrokami · Furnadon · Ouroblaze · Steamscuttle
- Curio × 2Rubbin · Furnadon
- Water × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Pyrokami, Furnadon, Ouroblaze.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 14.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 288 · Pyrokami: 30 · Furnadon: 24 · Steamscuttle: 60
- DamageRubbin: 240 · Ouroblaze: 400
- HealSnapscald: 144 · Steamscuttle: 360
Round inventory
Trinkets
288 trinkets · 46 types

Junk × 4
Does nothing.

Power Pouch × 22
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 18
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Market License × 2
Increase shop rank by 1.

Topaz Ring × 10
Monsters in your shop have +10% Shield.

Gold Nugget × 17
Increase Income by $3.

Quick Flag × 14
Your monsters in the leftmost column have +5% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

Quick Bell × 11
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 20
Your monsters have +5 Damage.

Boxing Glove × 12
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 11
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Training Weights × 17
+100 HP

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Holy Grail
On Victory Gain $100.

Gold Bracelet × 16
At the start of each day, give a random monster +8 Sell Value.

Poison Orb
Your Toxic monsters have +3 Poison.

Terrarium
Your Bug monsters have +20% Damage.

Power Bell
Monsters in your shop have +25 Damage.

Haste Orb × 17
Your monsters have +15% Cooldown Speed.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 7
Your monsters have +3% Damage for each Trinket you have.

Razor Beak × 12
Your Flying monsters have +1 Multicast.

Sapphire Ring × 11
Monsters in your shop have +10% Heal.

Master Crown × 5
Your top middle monster has +80% stats (except Cooldown and Multicast).

Momentum Flag × 9
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rainbow Pearl
All monsters in your shop are SHINY.

Mysterious Mask × 7
Choose a trainer and gain their ability.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Mighty Bell × 4
Monsters in your shop have +300 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell × 7
+5000 HP

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
