Ranked run

Swim Coach

Run raob0bqeycfm44m · Aug 3, 2026, 10:59 AM

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Patch unknownUpdated Aug 6, 2026, 3:31 AM5 observed rounds
Outcomeunknown
Record50
MMR1292?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 25

Round result: win

Build code unavailable
Patch unknownUpdated Aug 6, 2026, 3:31 AM6 board slots190 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2. When you use an item, this gains +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast4
Shield100
On Cast

Give adjacent allies +40 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, permanently gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Faebloom · Berroon
  • Rock × 2Cherubble · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Onsetra2,213 rounds together · 49% round win association2,213 observed win/loss round results
  • Berroon + Cherubble1,632 rounds together · 55% round win association1,632 observed win/loss round results
  • Berroon + Coalem1,604 rounds together · 65% round win association1,604 observed win/loss round results
  • Cherubble + Coalem1,171 rounds together · 42% round win association1,171 observed win/loss round results
  • Berroon + Onsetra648 rounds together · 70% round win association648 observed win/loss round results
  • Coalem + Onsetra446 rounds together · 67% round win association446 observed win/loss round results
  • Berroon + Faebloom421 rounds together · 77% round win association421 observed win/loss round results
  • Coalem + Faebloom417 rounds together · 79% round win association417 observed win/loss round results
  • Faebloom + Onsetra281 rounds together · 80% round win association281 observed win/loss round results
  • Berroon + Cosmivore164 rounds together · 73% round win association164 observed win/loss round results
  • Coalem + Cosmivore136 rounds together · 73% round win association136 observed win/loss round results
  • Cosmivore + Faebloom116 rounds together · 75% round win association116 observed win/loss round results
  • Cherubble + Faebloom86 rounds together · 63% round win association86 observed win/loss round results
  • Cosmivore + Onsetra78 rounds together · 67% round win association78 observed win/loss round results
  • Cherubble + Cosmivore76 rounds together · 64% round win association76 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageOnsetra: 3,000 · Faebloom: 777 · Berroon: 40 · Cosmivore: 1
  • ShieldCherubble: 100 · Coalem: 5,400

Round inventory

Trinkets

190 trinkets · 22 types

Power Crown

Your top middle monster has +20 Damage.

Membership Card × 2

When you buy an item, gain 1 free reroll.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Gem

Your monsters have +20% Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Mighty Bell × 3

Monsters that appear in your shop gain +200 Damage permanently.

Metronome

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Power Bell

Monsters that appear in your shop gain +25 Damage permanently.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Holy Grail × 28

On Victory Gain $100.

Master Crown × 34

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Blitz Bell × 2

Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Fancy Sword × 12

Your monsters have +3% Damage for each Trinket you own.

Haste Orb × 12

Your monsters have +15% Cooldown Speed.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Excalibur × 58

Your monsters have +350 Damage.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Zenith Stone × 12

When your monsters gain stats, they gain +80% more (except Multicast).

Mega Upgrade Disc × 3

The next monster to reach level 3 is leveled up again, then destroy this.