Ranked run

Masked Man

Run m8gv9oj910u98dp · Jul 12, 2026, 3:03 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 12:18 PM3 observed rounds
Outcomeunknown
Record21
MMR2302?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 13

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 12:18 PM6 board slots74 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +48 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown3.5s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this and gain +60 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Super Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Craghorn · Aegistruct · Coalem
  • Grass × 2Craghorn · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,338 rounds together · 62% round win association4,338 observed win/loss round results
  • Berroon + Draconarch1,453 rounds together · 67% round win association1,453 observed win/loss round results
  • Craghorn + Draconarch1,105 rounds together · 69% round win association1,105 observed win/loss round results
  • Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
  • Aegistruct + Craghorn889 rounds together · 69% round win association889 observed win/loss round results
  • Berroon + Coalem780 rounds together · 66% round win association780 observed win/loss round results
  • Aegistruct + Berroon776 rounds together · 71% round win association776 observed win/loss round results
  • Aegistruct + Coalem681 rounds together · 59% round win association681 observed win/loss round results
  • Aegistruct + Draconarch617 rounds together · 65% round win association617 observed win/loss round results
  • Craghorn + Coalem581 rounds together · 63% round win association581 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Berroon + Wishwash318 rounds together · 67% round win association318 observed win/loss round results
  • Coalem + Wishwash205 rounds together · 66% round win association205 observed win/loss round results
  • Craghorn + Wishwash132 rounds together · 65% round win association132 observed win/loss round results
  • Aegistruct + Wishwash32 rounds together · 81% round win association32 observed win/loss round results

Team toolkit

  • BurnCoalem: 40
  • DamageCraghorn: 24 · Berroon: 160 · Draconarch: 100
  • HealWishwash: 300
  • ShieldCraghorn: 24 · Aegistruct: 150 · Coalem: 900

Round inventory

Trinkets

74 trinkets · 19 types

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword

Your monsters have +3% for each trinket you have.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Winged Crown

Your top middle monster has +1 Multicast.

Warhorn × 5

On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume × 8

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 6

You receive 25% more Heal.

Speed Crest × 7

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 15

When a monster levels up, it gains +15% Cooldown Speed.

Terrarium × 5

Your Bug monsters have +20% Damage.

Topaz Amulet × 6

You receive 25% more Shield.

Power Bell × 4

Monsters in your shop have +25 Damage.

Rainbow Pearl × 5

All monsters in your shop are SHINY.