Ranked run
Swim Coach
Run iaeor8ftftqemfa · Jul 26, 2026, 2:52 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sirenade · Plunderbird · Shelldra · Aster · Emperooze
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Plunderbird, Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Zephyrex: 100 · Shelldra: 15 · Emperooze: 30
- HealSirenade: 200 · Plunderbird: 55 · Shelldra: 15 · Aster: 40 · Emperooze: 45
Round inventory
Trinkets
11 trinkets · 10 types

Gold Trophy × 2
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bar
Increase Income by $10.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Dryad's Charm
+30% HP

Mysterious Charm
+25% HP

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
