Ranked run
Monster Ranger
Run dl3ltx1cw52a5qv · Sep 14, 2026, 11:25 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 6
Round result: win

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +150 Damage.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-40 Shield for this battle.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Aviarab · Gildshell
- Flying × 2Aviarab · Swoonet
- Water × 2Sukoi · Swoonet
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBlessom: 150 · Aviarab: 30 · Swoonet: 30 · Gildshell: 1
- HealSukoi: 80 · Swoonet: 30
- ShieldShellter: 240
Round inventory
Trinkets
7 trinkets · 7 types

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Bargain Bin
The first Common monster you buy each day is free.

Market License
Increase shop rank by 1.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Crown
Your top middle monster has +20 Damage.

Gold Trophy
On Victory Gain $8.
