Ranked run
Monster Ranger
Run 9s4vontpj5lf4z7 · Jul 5, 2026, 2:35 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +100% Cooldown Speed.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+60 Shield and +6 Burn permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random Rare trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Magmite · Cherubble · Coalem
- Fire × 2Magmite · Coalem
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Formiqueen2,842 rounds together · 54% round win association2,842 observed win/loss round results
- Coalem + Draconarch1,026 rounds together · 54% round win association1,026 observed win/loss round results
- Cherubble + Coalem610 rounds together · 43% round win association610 observed win/loss round results
- Cherubble + Magmite592 rounds together · 48% round win association592 observed win/loss round results
- Cherubble + Draconarch533 rounds together · 44% round win association533 observed win/loss round results
- Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
- Formiqueen + Magmite376 rounds together · 50% round win association376 observed win/loss round results
- Coalem + Magmite356 rounds together · 43% round win association356 observed win/loss round results
- Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
- Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
- Cherubble + Wishwash190 rounds together · 54% round win association190 observed win/loss round results
- Draconarch + Magmite172 rounds together · 31% round win association172 observed win/loss round results
- Coalem + Formiqueen167 rounds together · 49% round win association167 observed win/loss round results
- Formiqueen + Wishwash110 rounds together · 52% round win association110 observed win/loss round results
- Magmite + Wishwash66 rounds together · 47% round win association66 observed win/loss round results
Team toolkit
- BurnMagmite: 12 · Coalem: 60
- DamageFormiqueen: 180 · Draconarch: 100
- HealWishwash: 300
- ShieldMagmite: 480 · Cherubble: 100 · Coalem: 1,350
Round inventory
Trinkets
101 trinkets · 22 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Nugget × 2
At the start of each day, gain $3.

Speed Crest × 10
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown × 7
Your top middle monster has +20 Damage.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Repeater Charm × 3
Your monsters' On Battle Start abilities activate an additional time.

Warhorn × 8
On Battle Start Your monsters gain +10 Damage permanently.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Membership Card
When you buy an item, +1 free rerolls.

Market License × 5
Increase shop rank by 1.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell
+5000 HP

Sapphire Amulet × 6
You receive 25% more Heal.

Ancient Plume × 4
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 8
Monsters in your shop have +25 Damage.

Topaz Amulet × 4
You receive 25% more Shield.

Terrarium × 7
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch × 4
When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown × 16
Your top middle monster has +30% Cooldown Speed.
