Ranked run

Monster Ranger

Run 9s4vontpj5lf4z7 · Jul 5, 2026, 2:35 AM

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Patch unknownUpdated Jul 25, 2026, 2:09 PM2 observed rounds
Outcomeunknown
Record02
MMR2048?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 2:09 PM6 board slots101 trinkets
6 of 6board slots filled
Slot 1Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield480
On Battle Start

+60 Shield and +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Magmite · Cherubble · Coalem
  • Fire × 2Magmite · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,842 rounds together · 54% round win association2,842 observed win/loss round results
  • Coalem + Draconarch1,026 rounds together · 54% round win association1,026 observed win/loss round results
  • Cherubble + Coalem610 rounds together · 43% round win association610 observed win/loss round results
  • Cherubble + Magmite592 rounds together · 48% round win association592 observed win/loss round results
  • Cherubble + Draconarch533 rounds together · 44% round win association533 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Formiqueen + Magmite376 rounds together · 50% round win association376 observed win/loss round results
  • Coalem + Magmite356 rounds together · 43% round win association356 observed win/loss round results
  • Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Cherubble + Wishwash190 rounds together · 54% round win association190 observed win/loss round results
  • Draconarch + Magmite172 rounds together · 31% round win association172 observed win/loss round results
  • Coalem + Formiqueen167 rounds together · 49% round win association167 observed win/loss round results
  • Formiqueen + Wishwash110 rounds together · 52% round win association110 observed win/loss round results
  • Magmite + Wishwash66 rounds together · 47% round win association66 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Coalem: 60
  • DamageFormiqueen: 180 · Draconarch: 100
  • HealWishwash: 300
  • ShieldMagmite: 480 · Cherubble: 100 · Coalem: 1,350

Round inventory

Trinkets

101 trinkets · 22 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Nugget × 2

At the start of each day, gain $3.

Speed Crest × 10

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown × 7

Your top middle monster has +20 Damage.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Warhorn × 8

On Battle Start Your monsters gain +10 Damage permanently.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Membership Card

When you buy an item, +1 free rerolls.

Market License × 5

Increase shop rank by 1.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell

+5000 HP

Sapphire Amulet × 6

You receive 25% more Heal.

Ancient Plume × 4

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 8

Monsters in your shop have +25 Damage.

Topaz Amulet × 4

You receive 25% more Shield.

Terrarium × 7

Your Bug monsters have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch × 4

When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown × 16

Your top middle monster has +30% Cooldown Speed.