Ranked run
Lucky Girl
Run 3jah0qxvtf5mprv · Aug 8, 2026, 8:55 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Bumblebolt
- Dragon × 2Saberhorn · Shelldra
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 13 · Bumblebolt: 9 · Saberhorn: 100 · Shelldra: 15 · Ironcore: 30
- HealShelldra: 15
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
13 trinkets · 7 types

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
