Ranked run
Swim Coach
Run y0f8r0bex7fk2ld · Aug 30, 2026, 12:43 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: loss

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+72 Damage for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Mosslug · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Mosslug, Aster, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Mosslug, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Mosslug, Aster, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 2 · Plunderbird: 1
- HealAster: 40 · Mosslug: 108 · Aster: 40 · Plunderbird: 35 · Aster: 40
- ShockJoltail: 8
Round inventory
Trinkets
6 trinkets · 4 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
