Ranked run
Swim Coach
Run vitrkb4sr9ykveg · Aug 9, 2026, 2:31 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Shelldra · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Joltail: 2 · Formiqueen: 120 · Emperooze: 30
- HealAster: 40 · Shelldra: 15 · Emperooze: 45
- ShieldCherubble: 100
- ShockJoltail: 8
Round inventory
Trinkets
9 trinkets · 9 types

Gold Trophy
On Victory Gain $8.

Training Weights
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Topaz Amulet
You receive 25% more Shield.

Dryad's Charm
+30% HP
