Ranked run
Swim Coach
Run cpauc77t0ap8j53 · Sep 2, 2026, 3:39 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +40 Damage and Shield.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Craghorn · Berroon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCraghorn: 20 · Berroon: 40 · Berroon: 40 · Dirgefin: 50
- HealDirgefin: 100
- ShieldCraghorn: 20
- ShockElectranade: 28 · Electranade: 28
Round inventory
Trinkets
3 trinkets · 3 types

Power Band
Give the first monster you buy each day +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
