Ranked run

Rich Lady

Run o9dj7u644ajz1sp · Sep 6, 2026, 10:40 PM

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Patch unknownUpdated Sep 7, 2026, 5:02 AM10 observed rounds
Outcomeunknown
Record64
MMR1235?
Tiermaster

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 5:02 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +36 Damage and +36 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Snapscald · Lumijel · Swoonet · Steamscuttle
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Lumijel, Swoonet, Lumijel.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Steamscuttle: 10
  • DamageLumijel: 20 · Draconarch: 100 · Swoonet: 30 · Lumijel: 20
  • HealSnapscald: 50 · Lumijel: 30 · Swoonet: 30 · Steamscuttle: 60 · Lumijel: 30

Round inventory

Trinkets

7 trinkets · 7 types

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Gem

Your monsters have +20% Damage.

Mysterious Charm

+25% HP

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.