Ranked run
Rich Lady
Run o9dj7u644ajz1sp · Sep 6, 2026, 10:40 PM

Trainer effect
Rich Lady
Gain shop rank +2 and $10.
Selected team
Round 10
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +36 Damage and +36 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Snapscald · Lumijel · Swoonet · Steamscuttle
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Lumijel, Swoonet, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 10
- DamageLumijel: 20 · Draconarch: 100 · Swoonet: 30 · Lumijel: 20
- HealSnapscald: 50 · Lumijel: 30 · Swoonet: 30 · Steamscuttle: 60 · Lumijel: 30
Round inventory
Trinkets
7 trinkets · 7 types

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Wood Sword
Your monsters have +5 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Gem
Your monsters have +20% Damage.

Mysterious Charm
+25% HP

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.
