Ranked run
Black Belt
Run 7pbhm8kb1horlan · Sep 10, 2026, 12:13 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 3).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 3).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+500 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Boomagon
- Grass × 2Bonshell · Beetdown
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Boomagon: 40 · Beetdown: 210
- HealSukoi: 80 · Sukoi: 80
- ShieldBonshell: 100
Round inventory
Trinkets
3 trinkets · 3 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
