Ranked run
Monster Ranger
Run yrwnhp2qfzxk8um · Sep 6, 2026, 10:34 PM
Patch unknownUpdated Sep 7, 2026, 4:32 AM13 observed rounds

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 7, 2026, 4:32 AM5 board slots0 trinkets
5 of 6board slots filled
Slot 1Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Puffloon
ToxicWater
Tier 2 · Cost 30
Cooldown10s
Multicast—
Heal10
Poison1
Ability / passive
Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Spinarai
BugToxic
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Poison1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 2Puffloon · Spinarai
Ability text matches
- Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Spinarai.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Puffloon + Spinarai1 rounds together · 0% round win association1 observed win/loss round results
Team toolkit
- BurnScorchimp: 5 · Scorchimp: 5
- DamageScorchimp: 5 · Scorchimp: 5 · Joltail: 1 · Spinarai: 3
- HealPuffloon: 10
- PoisonPuffloon: 1 · Spinarai: 1
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
