Ranked run
Monster Ranger
Run ud1lxojip6pejko · Sep 7, 2026, 11:03 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Blazewing · Aerophim
- Rock × 2Cherubble · Stalagrove
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Cherubble + Dracana2 rounds together · 50% round win association2 observed win/loss round results
- Dracana + Stalagrove1 rounds together · 0% round win association1 observed win/loss round results
Team toolkit
- BurnBlazewing: 5
- DamageDracana: 10 · Pylong: 1 · Aerophim: 666
- ShieldCherubble: 100 · Stalagrove: 60
- ShockPylong: 15
Round inventory
Trinkets
12 trinkets · 10 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bar
Increase Income by $10.

Membership Card
You can use 1 additional Item each day.

Topaz Amulet
You receive 25% more Shield.

Market License
Increase shop rank by 1.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell
Monsters in your shop have +300 Damage.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
