Ranked run
Swim Coach
Run u4cw4r93q6w9df5 · Aug 11, 2026, 3:58 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Formiqueen · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Formiqueen: 120 · Ironcore: 30 · Ironcore: 30 · Pylong: 1 · Velocect: 13
- ShockPylong: 15
Round inventory
Trinkets
11 trinkets · 8 types

Hero's Sword
Your monsters have +12 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Power Bell × 3
Monsters in your shop have +25 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
