Ranked run

Monster Ranger

Run 3vyxytlorvw83x5 · Jul 27, 2026, 3:19 AM

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Patch unknownUpdated Jul 27, 2026, 4:20 AM3 observed rounds
Outcomeunknown
Record12
MMR1373?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:20 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Basilord

Fire

Tier 5 · Cost 100

Cooldown8s
Multicast
Burn150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmalith · Sunsage · Basilord

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmalith, Basilord.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Saberhorn865 rounds together · 53% round win association865 observed win/loss round results
  • Cherubble + Magmalith504 rounds together · 44% round win association504 observed win/loss round results
  • Magmalith + Saberhorn170 rounds together · 35% round win association170 observed win/loss round results
  • Basilord + Magmalith70 rounds together · 36% round win association70 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Basilord + Cherubble60 rounds together · 35% round win association60 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Basilord + Saberhorn28 rounds together · 43% round win association28 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Magmalith: 15 · Sunsage: 15 · Basilord: 150
  • DamageSaberhorn: 100 · Sunsage: 15
  • ShieldCherubble: 100

Round inventory

Trinkets

10 trinkets · 7 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Crown

Your top middle monster has +20 Damage.

Gold Trophy × 2

On Victory Gain $8.

Market License

Increase shop rank by 1.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword

Your monsters have +3% for each trinket you have.