Ranked run
Monster Ranger
Run 60qmfvdzwwpop2y · Sep 5, 2026, 4:13 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +30 Damage permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Brawlmantis · Bumblebolt
- Electric × 2Bumblebolt · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageStellagon: 150 · Velocect: 25 · Brawlmantis: 150 · Bumblebolt: 9 · Ironcore: 30 · Frizzly: 1
- ShockBumblebolt: 3 · Frizzly: 24
Round inventory
Trinkets
8 trinkets · 5 types

Power Crown × 3
Your top middle monster has +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Gold Nugget × 2
Increase Income by $3.

Mighty Bell
Monsters in your shop have +300 Damage.
