Ranked run
Lucky Girl
Run vgsob6o4stvqyy1 · Aug 3, 2026, 3:03 AM
Patch unknownUpdated Aug 3, 2026, 3:52 AM16 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Aug 3, 2026, 3:52 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
On Battle Start
+1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn8
Shield80
On Battle Start
+20 Shield and +2 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 8
- DamageJoltail: 1 · Stingarde: 150
- HealMosslug: 30
- ShieldMagmite: 80
- ShockJoltail: 4
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
