Ranked run
Swim Coach
Run d8lg1tn833pii3y · Aug 8, 2026, 6:33 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 19
Round result: win

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 60
- DamageBerroon: 40 · Berroon: 40 · Draconarch: 100
- HealWishwash: 300
- ShieldCoalem: 1,350
Round inventory
Trinkets
136 trinkets · 27 types

Speed Crest × 8
Your monsters in the rightmost column have +20% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Gold Trophy
On Victory Gain $8.

Bug Net
Bug monsters in the shop cost 3 less.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb
Your Fire monsters have +3 Burn.

Topaz Amulet × 19
You receive 25% more Shield.

Market License × 3
Increase shop rank by 1.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Power Crown
Your top middle monster has +20 Damage.

Warhorn × 9
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 10
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium × 12
Your Bug monsters have +20% Damage.

Power Bell × 11
Monsters in your shop have +25 Damage.

Sapphire Amulet × 14
You receive 25% more Heal.

Repeater Charm × 5
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 12
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 9
Your monsters have +3% Damage for each Trinket you have.

Mysterious Mask
Choose a trainer and gain their ability.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 8
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
