Ranked run
Gamer
Run 7kc0d1wu7bvvreq · Sep 2, 2026, 7:56 PM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 13
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +24% Cooldown Speed permanently.
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 2 time(s).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Ninflora · Sarudo
- Grass × 2Ninflora · Ginsage
Ability text matches
- Celestia references AllDisable abilities of all Ongoing monsters in this row.Potential interaction with Omnichrome.
- Ninflora references GrassThis and your Grass allies gain +24% Cooldown Speed permanently.Potential interaction with Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageCelestia: 260 · Omnichrome: 1 · Ninflora: 50 · Sarudo: 200 · Ginsage: 150
- HealSteamscuttle: 90
Round inventory
Trinkets
18 trinkets · 13 types

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Trophy
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Terrarium
Your Bug monsters have +20% Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Purple Incense
The next 5 shops will contain only Super Rare monsters.
