Ranked run
Monster Ranger
Run r7kr7bs6p0h19vd · Sep 10, 2026, 6:36 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Plunderbird · Wishwash
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Plunderbird, Wishwash, Aster.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Aster, Plunderbird, Wishwash.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Draconarch: 100
- HealSirenade: 300 · Aster: 40 · Plunderbird: 35 · Wishwash: 300 · Aster: 40
Round inventory
Trinkets
43 trinkets · 20 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Bug Net
Bug monsters in the shop cost 3 less.

Membership Card × 3
You can use 1 additional Item each day.

Fire Orb
Your Fire monsters have +3 Burn.

Sapphire Amulet × 9
You receive 25% more Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.

Barbell
+5000 HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Speed Crest × 5
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 3
Monsters in your shop have +25 Damage.

Terrarium × 2
Your Bug monsters have +20% Damage.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Upgrade Disc × 2
When you buy a monster, level it up and destroy this.
