Ranked run
Swim Coach
Run 0awi2zeerqtlyix · Jul 29, 2026, 10:35 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+120 Damage for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Torrantler · Aster · Sirenade · Mosslug
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Sirenade, Mosslug.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Sirenade, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40
- HealTorrantler: 200 · Aster: 40 · Sirenade: 200 · Mosslug: 90
- ShieldCherubble: 100
Round inventory
Trinkets
9 trinkets · 6 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Mask
Choose a trainer and gain their ability.
