Ranked run
Black Belt
Run ou3nmbpbdyn427n · Sep 16, 2026, 6:20 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 14
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Shikitsune · Petrirex
- Rock × 2Opalion · Petrirex
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Petrirex.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Shrinell: 160 · Petrirex: 100 · Saberhorn: 100
- HealSukoi: 80
- ShieldOpalion: 84
Round inventory
Trinkets
53 trinkets · 22 types

Junk × 2
Does nothing.

Boxing Glove × 7
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3
On Victory Gain $8.

Gold Nugget × 4
Increase Income by $3.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Training Weights × 2
+100 HP

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Topaz Amulet
You receive 25% more Shield.

Haste Orb
Your monsters have +15% Cooldown Speed.

Topaz Ring
Monsters in your shop have +10% Shield.

Excalibur
Your monsters have +350 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
