Ranked run

Mad Scientist

Run kluwp7mjyxbjfx4 · Sep 14, 2026, 8:16 AM

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Patch unknownUpdated Sep 15, 2026, 5:24 AM2 observed rounds
Outcomeunknown
Record11
MMR1519?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 5:24 AM4 board slots23 trinkets
4 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Pylong · Galvanine

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Pylong: 1 · Galvanine: 10 · Saberhorn: 100
  • ShockPylong: 15 · Galvanine: 6

Round inventory

Trinkets

23 trinkets · 16 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget

Increase Income by $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Membership Card × 2

You can use 1 additional Item each day.

Power Band

Give the first monster you buy each day +20 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Dryad's Charm

+30% HP

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Winged Crown

Your top middle monster has +1 Multicast.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Haste Orb

Your monsters have +15% Cooldown Speed.

Barbell

+5000 HP