Ranked run
Swim Coach
Run bzh01p114pyq2in · Aug 27, 2026, 1:37 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Ignit
Tier 3 · Cost 40
Evolve.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 15 times this monster's Burn.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 5Ignit · Pyronade · Sunsage · Cinderfly · Lignite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Ignit, Pyronade, Cinderfly, Lignite, Cinderfly.
- Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Cinderfly.
- Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Cinderfly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnIgnit: 1 · Pyronade: 18 · Sunsage: 15 · Cinderfly: 6 · Lignite: 3 · Cinderfly: 6
- DamageSunsage: 15
Round inventory
Trinkets
5 trinkets · 4 types

Gold Trophy × 2
On Victory Gain $8.

Training Weights
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.
