Ranked run
Swim Coach
Run mmdx2yt9cfrnzqy · Jul 26, 2026, 3:10 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Aster · Sirenade · Emperooze
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade, Emperooze.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
- Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
- Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results
- Aster + Draconarch380 rounds together · 58% round win association380 observed win/loss round results
- Draconarch + Shelldra220 rounds together · 55% round win association220 observed win/loss round results
- Draconarch + Sirenade200 rounds together · 58% round win association200 observed win/loss round results
- Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
- Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
- Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results
Team toolkit
- DamageShelldra: 15 · Draconarch: 100 · Draconarch: 100 · Emperooze: 36
- HealShelldra: 15 · Aster: 40 · Sirenade: 200 · Emperooze: 54
Round inventory
Trinkets
13 trinkets · 10 types

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 3
You receive 25% more Heal.

Mysterious Mask
Choose a trainer and gain their ability.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
