Ranked run

Swim Coach

Run mmdx2yt9cfrnzqy · Jul 26, 2026, 3:10 PM

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Patch unknownUpdated Jul 26, 2026, 4:51 PM2 observed rounds
Outcomeunknown
Record02
MMR1015?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 4:51 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Shelldra · Aster · Sirenade · Emperooze
  • Dragon × 2Shelldra · Draconarch

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results
  • Aster + Draconarch380 rounds together · 58% round win association380 observed win/loss round results
  • Draconarch + Shelldra220 rounds together · 55% round win association220 observed win/loss round results
  • Draconarch + Sirenade200 rounds together · 58% round win association200 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Draconarch: 100 · Draconarch: 100 · Emperooze: 36
  • HealShelldra: 15 · Aster: 40 · Sirenade: 200 · Emperooze: 54

Round inventory

Trinkets

13 trinkets · 10 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 3

You receive 25% more Heal.

Mysterious Mask

Choose a trainer and gain their ability.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).