Ranked run

Swim Coach

Run mmdx2yt9cfrnzqy · Jul 26, 2026, 3:10 PM

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Patch unknownUpdated Jul 26, 2026, 4:51 PM2 observed rounds
Outcomeunknown
Record02
MMR1015?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 4:51 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Shelldra · Aster · Sirenade · Torrantler · Emperooze
  • Dragon × 2Shelldra · Draconarch

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade, Torrantler, Emperooze.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Aster, Sirenade, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra669 rounds together · 50% round win association669 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Shelldra + Torrantler448 rounds together · 53% round win association448 observed win/loss round results
  • Aster + Torrantler438 rounds together · 59% round win association438 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Aster + Draconarch352 rounds together · 58% round win association352 observed win/loss round results
  • Draconarch + Shelldra203 rounds together · 54% round win association203 observed win/loss round results
  • Draconarch + Sirenade191 rounds together · 57% round win association191 observed win/loss round results
  • Draconarch + Torrantler186 rounds together · 62% round win association186 observed win/loss round results
  • Aster + Emperooze15 rounds together · 47% round win association15 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Draconarch: 100 · Emperooze: 36
  • HealShelldra: 15 · Aster: 40 · Sirenade: 200 · Torrantler: 200 · Emperooze: 54

Round inventory

Trinkets

16 trinkets · 12 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 3

You receive 25% more Heal.

Mysterious Mask

Choose a trainer and gain their ability.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.